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Post by SansBlocksTheWay on Aug 16, 2016 0:37:34 GMT
Adam also said that the team was considering having different magical attacks/skills deal different amounts of damage differently to different targets, depending on how skilled at dodging they are, on how smart/fast they are, and on their current levels of determination.
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Post by Marshy on Aug 16, 2016 1:11:40 GMT
Yep skills are confirmed!
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Post by Marshy on Aug 16, 2016 1:13:15 GMT
I heard (this is just a rumor of course) that Asriel's skill and fighting style, should you choose to use it, will be heavily magic focused.
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Post by remixextender on Aug 16, 2016 2:00:53 GMT
I'd like to see what the new battle system is like as well. What if each character had different ACTs that only they can execute?
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Post by CZAM on Aug 16, 2016 2:04:48 GMT
I'd like to see what the new battle system is like as well. What if each character had different ACTs that only they can execute? The only problem with that is if someone had a crucial ACT needed for a spare, but was at 0 HP and the player had no way of reviving them.
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Post by remixextender on Aug 16, 2016 2:06:36 GMT
I'd like to see what the new battle system is like as well. What if each character had different ACTs that only they can execute? The only problem with that is if someone had a crucial ACT needed for a spare, but was at 0 HP and the player had no way of reviving them. We still have the option to run. Right?
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Post by CZAM on Aug 16, 2016 2:09:25 GMT
The only problem with that is if someone had a crucial ACT needed for a spare, but was at 0 HP and the player had no way of reviving them. We still have the option to run. Right? I personally hate running in unless it's my only option to progress, an example would be how you had to run from Undyne to spare her.
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Post by Nightmare on Aug 16, 2016 6:42:09 GMT
I'd love to be able to SPARE enemies by getting them to critical/low HP Like in the original game, but I can see how that might not work with overtale...
(I never tried it in undertale because I was scared I would kill something by accident but I would want to try it in overtale cause... MAGICCC RAIInBOWWWWS AND STAAAAAARs)
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Post by UltiMateSkateFIN on Aug 16, 2016 6:45:11 GMT
Im looking forward to the map areas how well they blend together and how they affect each other if they will
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Post by Gnar Bot on Aug 16, 2016 8:12:05 GMT
Oh yeah, I nearly forgot about how nice some of the preview's of the areas looked. I think the desert and meadow have been sneak-peaked at, and they both look beautiful ^^
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Post by remixextender on Aug 17, 2016 6:33:30 GMT
I think Adam said at one point that the areas in the game parallel Undertale's, and we've seen our Hotland-like. I'm guessing the Sunblushed Meadows are supposed to parallel the Ruins? And we've seen a small glimpse of our snowy area in that new banner art. That leaves the Waterfall and New Home.
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Post by Nightmare on Aug 17, 2016 6:38:37 GMT
I think Adam said at one point that the areas in the game parallel Undertale's, and we've seen our Hotland-like. I'm guessing the Sunblushed Meadows are supposed to parallel the Ruins? And we've seen a small glimpse of our snowy area in that new banner art. That leaves the Waterfall and New Home. The areas in Undertale related to the different seasons of the year. (ruins - Autumn, Snowdin - Winter, Waterfall - Spring, Hotland -Summer) So I'm curious if Overtale will also follow that sort of feeling.
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Post by Gnar Bot on Aug 17, 2016 6:40:10 GMT
Perhaps he meant in the sense that they seem to represent seasons
For example, in Undertale:
Autumn - Ruins Winter - Snowdin Spring - Waterfall Summer - Hotlands
Perhaps in Overtale we'll get something similar to this, as so far we have Sunblushed Meadows representing Spring and The Desert representing Summer.
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Post by Gnar Bot on Aug 17, 2016 6:42:01 GMT
I think Adam said at one point that the areas in the game parallel Undertale's, and we've seen our Hotland-like. I'm guessing the Sunblushed Meadows are supposed to parallel the Ruins? And we've seen a small glimpse of our snowy area in that new banner art. That leaves the Waterfall and New Home. The areas in Undertale related to the different seasons of the year. (ruins - Autumn, Snowdin - Winter, Waterfall - Spring, Hotland -Summer) So I'm curious if Overtale will also follow that sort of feeling. Just as I post this
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Post by Nightmare on Aug 17, 2016 6:43:00 GMT
The areas in Undertale related to the different seasons of the year. (ruins - Autumn, Snowdin - Winter, Waterfall - Spring, Hotland -Summer) So I'm curious if Overtale will also follow that sort of feeling. Just as I post this sorry!
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